Post Process – Sharpen

This is a post process effect I made during the production of my VFS final project, The Last Phoenix. The sharpen effect provides functionality similar to the unsharp mask filter present in Photoshop. This effect was made to make the final rendered scene look sharper and have a lot more detail. The effect is subtle but provides a large impact. This enabled us to achieve a great looking game in a short period of 3 months.

Sharpen Post Process in action:

Post Process shader graph:

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